Balance
1899.99
$1,899.99
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- 13
Customer Reviews
- Review This Product
Rarity | Rare |
Color | White |
Casting Cost | |
Card Type | Sorcery |
Card Text | Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. |
Set | Limited Edition Alpha |
Artist | Mark Poole |
Flavor Text | |
Description | The Alpha set was designed by Richard Garfield and released in August of 1993. This set consists of 295 cards, 74 common, 95 uncommon and 116 rares with 10 lands. Alpha cards have black borders. There is no set symbol for this set. The easiest way to discern an Alpha card is the more rounded corner. The estimated print run was 2,600,000 cards. Cards of note in this set are many, including the Power Nine cards at the top of the heap. Ancestral Recall, Black Lotus, Mox Emerald, Mox Jet, Mox Pearl, Mox Ruby, Mox Sapphire, Timetwister & Time Walk make up the Power Nine. Additionally Dual Lands, Birds of Paradise, Serra Angel, Sol Ring & many other notable cards are found throughout the set. |
Release Date | 08/05/1993 |
Dimensions | 3.5" H x 2.5" W x 0.012" D |
Ship Weight | 0.004 pounds |
0
- October 31, 2017
-- Retro
-- Retro
0
- July 09, 2011
-- Jay
-- Jay
Ridiculously overpowered... Its pretty much banned in ALL formats short of Freeform, and restricted in Vintage and Classic. Basically it's become the #1 casual card in magic; all your friends will gang up and beat you to death when you play this.
I have a R/W burn deck that utilizes Balance's power quite well. Has all the fetch lands I can muster to fetch up Plataeus and Sacred Foundrys. Lightning Bolt, Lava Spike, Chain Lightning, Lightning Helix, Path to Exile, Manamorphose, Fireblast and Balance pretty much sum it all up, with Blue and Artifact Hate Sideboard. Dump my hand all out by turn 3-5 burning you like crazy, then balancing down to 0-2 lands, no cards, no creatures. Then it boils down to who has the faster topdeck (or a Tarmagoyf).
Trinishpere, Chalise of the Void, Tarmagoyf, and Counterbalance/Top are about the only real, demoralizing threats that I've encountered thus far; short of combo decks popping turn 1-3[Yeah, I'm talking about you TPS or TPES].
I have a R/W burn deck that utilizes Balance's power quite well. Has all the fetch lands I can muster to fetch up Plataeus and Sacred Foundrys. Lightning Bolt, Lava Spike, Chain Lightning, Lightning Helix, Path to Exile, Manamorphose, Fireblast and Balance pretty much sum it all up, with Blue and Artifact Hate Sideboard. Dump my hand all out by turn 3-5 burning you like crazy, then balancing down to 0-2 lands, no cards, no creatures. Then it boils down to who has the faster topdeck (or a Tarmagoyf).
Trinishpere, Chalise of the Void, Tarmagoyf, and Counterbalance/Top are about the only real, demoralizing threats that I've encountered thus far; short of combo decks popping turn 1-3[Yeah, I'm talking about you TPS or TPES].
0
- January 24, 2009
-- greg
-- greg
zuran orb!! play this and sacn all of your lands while it's on the stack. no more lands and you have about 10 more life!
0
- January 14, 2009
-- John
-- John
Probably one of the greatest white cards in the game! Probably my favorite next to Swords to Plowshares. This was my first card back in the day that broke me from the "newbie" player that was addicted to using Polar Kraken and Leviathan like creatures and other crap to actually making decks that used strategy and skill, wasn't too long after I discovered Balance that I got into the more tournament scene of Magic.
0
- September 20, 2005
-- Anonymous
-- Anonymous
I don't think I have ever EVER made a control deck that didn't run balance. God, I remember when you could run 4. It was disgusting.
0
- May 12, 2005
-- Anonymous
-- Anonymous
Any card which Wizards themselves say is the one card that they'd go back and erase from time has to be powerful. This card doesn't disappoint. Rather than using it as a reset button, its most powerful effect is as a hyper-destroyer which gives you a massive advantage. If someone wants to play you and they have this card, just say no, 'cause if they get it right, you are up the creek without a paddle.
0
- February 12, 2005
-- massimo.c
-- massimo.c
For me the most powerful card! Test it, play it, enjoy it.
0
- October 30, 2004
-- Nick
-- Nick
It's the great equalizer! There's hardly words to describe how great this is! For a measly two mana it works on three fronts: hand, lands, and creatures. Considering the fact you know its coming, it clearly puts you in the drivers seat, you can hymn to tourach, stone rain and dark banashing all at once in one card for only two!!! Short list hands down!!
0
- November 23, 2003
-- Stuart Malcolm
-- Stuart Malcolm
The best and most powerful card in Magic. Ever.
0
- January 30, 2003
-- Rick
-- Rick
So you want to put out 3 creatures to my zero. Well take this. Balance back to 0. This card is great, and sometimes just plain out rude. It's great for any white deck.
0
- July 15, 2002
-- Jon
-- Jon
This is a great card. Think about it in a weenie deck, all ur creatures got massacred and ur in trouble, tap two land for the mana for this, sac them all to zuran orb and boom life for u and no more creatures and mana for them, not to mention equal hand size. I play this card and it always turns around the game to be won if i play it, it is one of the best cards made.
0
- June 20, 2002
-- Anonymous
-- Anonymous
Good card to play it when you have out barely any creatures or lands.
0
- January 25, 2002
-- Alan
-- Alan
Before being removed from Type II, Balance was the most powerful card in all of magic. Combined with zuran orb, is low casting cost allowed you to destroy all lands and creatures in play, gain life for the lands, and place a big creature (serra angel) into play. Powerful!
1899.99
$1,899.99
Qty:
Condition:
Near MintFulfilled By:
TrollAndToad.ComTroll Rankings