Endless Horizons

Endless Horizons Eventide Singles
6.38 $6.38
Qty:
Condition:
Near Mint
Fulfilled By:
TrollAndToad.Com
- 6 Customer Reviews - Review This Product
RarityRare
ColorWhite
Casting Cost
Card TypeEnchantment
Card TextWhen Endless Horizons enters the battlefield, search your library for any number of Plains cards, exile them, then shuffle. At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.
SetEventide
ArtistJoshua Hagler
Flavor Text
DescriptionEventide Single Card
Release Date07/25/2008
Dimensions3.5" H x 2.5" W x 0.012" D
Ship Weight0.004 pounds
Condition:
0
- April 28, 2010
-- Jens N
Pretty awesome as long as it doesn't get destroyed. Card advantage is rare in mono white decks, and this card helps making each of your cards count by thinning your library of Plains. That way, you can either choose to get a land, or get a card from your deck that will most surely not be a land, and instead be something you can use to beat your opponent with.

Still, you should probably be careful of removing all of your Plains at once with a single Endless Horizons because of the risk of the enchantment being destroyed, leaving you without enough mana for the rest of the game. Well, that is, unless you've already got the mana you need out of your deck - in that case you might as well remove all of the excess Plains that you'd rather avoid.
Endless Horizons also seem like a good option for decks that run global land destruction such as Armageddon. Destroying all lands while ensuring yourself access to your own lands seem like a neat strategy.
0
- January 11, 2010
-- derrick
One thing no one has mentioned yet is the fact that this is the best way of clearing your deck of land for top decking. The worst way to loose is to draw a land when anything else would do. Not a 5 star card by any means, because like someone said earlier you don't want to have more than 3 in a deck and there is a right time and a wrong time to play this card. Play it when you dont need land or your trying to hard cast (pay the total converted mana cost) an expensive spell.
0
- November 24, 2009
-- Neil Gordon
I give it 4 stars. We have house games which are far more relaxed than tournament play. This card is wonderful for trying to get new players to easily understand.
0
- January 27, 2009
-- greg
of course the first one of these is that you draw is great. but it only works in a mostly white deck, and every one past the first is not useful at all. which relegates it to a 2 or 3 of, which means drawing them at the exact right time is a little hard...still not bad, i just don't like it a lot.
0
- July 23, 2009
--
seems to be a good card to make sure u dont get landlocked...but i can see alot of people screwing themselves over...u this as soon as u have 4 mana...remove all ur lands from the game,someone destroys the enchantment...ur pretty much done,worse if they destroy the lands u have left....id only use this late game
0
- July 28, 2010
-- Mark N
The conditions under which this card will actually benefit you are so far-fetched and unlikely that if you have this card in your deck, you might as well save yourself some time and just forfeit the game.
Rating:
6.38 $6.38
Qty:
Condition:
Near Mint
Fulfilled By:
TrollAndToad.Com
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