Thought Prison

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Rarity | Uncommon |
Color | Artifiact |
Casting Cost | |
Card Type | Artifact |
Card Text | Imprint — When Thought Prison enters the battlefield, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card. Whenever a player casts a spell that shares a color or mana value with the exiled card, Thought Prison deals 2 damage to that player. |
Set | Mirrodin |
Artist | Glen Angus |
Flavor Text | |
Description | Mirrodin Single Card |
Release Date | 10/02/2003 |
Dimensions | 0" H x 0" W x 0" D |
Ship Weight | 0.004 pounds |
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- March 24, 2005
-- Anonymous
-- Anonymous
have thought about using this for awhile and recently added this to my mono"brown" 1.5 sideboard. so i don't have alot of game experience with it just yet. but i will say that it shows alot of promise. mainly based on the fact that i usually can play this card on the second turn due to my extremely ramped up mana base in 1.5. so its first and main function is to act as a sort of 'distress' or 'coercion' if you will and strip out the most important or threatening card. secondly, and perhaps just icing on the cake, is the damage it can do, especially if an opponent can't finish me off quickly or is playing alot of cheap spells. most of my spells are three converted mana or above so it almost always is going to hurt my opponent more than me. in conclusion, well, i can't really say because i haven't played it enough against different decks, but it seems to show some potential...................
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