Boggart Ram-Gang
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Rarity | Uncommon |
Color | Multi |
Casting Cost | R/GR/GR/G |
Card Type | Creature - Goblin Warrior |
Card Text | Haste Wither (This deals damage to creatures in the form of -1/-1 counters.) |
Creature Type | Goblin, Warrior |
Set | Shadowmoor |
Artist | Dave Allsop |
Flavor Text | "We're going to need a bigger gate." —Bowen, Barrenton guardcaptain |
Description | Shadowmoor Single Card |
Release Date | 05/02/2008 |
Dimensions | 3.5" H x 2.5" W x 0.012" D |
Ship Weight | 0.004 pounds |
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- October 29, 2009
-- Jens N
-- Jens N
Boggart Ram-Gang is the card you'll want to flip over when casting Bloodbraid Elf:
Turn 1: Forest, Llanowar Elves
2nd Turn: Mountains, Primal Forcemage
3rd turn: Bloodbraid Elf, flip Boggart Ram-Gang, attack for 12 damage (6 of which is wither damage)
4th turn: Bloodbraid Elf, flip Colossal Might, attack for 16 damage (10 of which is trample damage, 3 of which is wither)
Turn 1: Forest, Llanowar Elves
2nd Turn: Mountains, Primal Forcemage
3rd turn: Bloodbraid Elf, flip Boggart Ram-Gang, attack for 12 damage (6 of which is wither damage)
4th turn: Bloodbraid Elf, flip Colossal Might, attack for 16 damage (10 of which is trample damage, 3 of which is wither)
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- December 13, 2008
-- Greg
-- Greg
turn 1 lanowar elves, turn 2 this, swing for 3, turn 3 boartusk liege, swing for 5 wither damage, after that, just keep o beating down. another option i think might be just as good, or better, goes turn 1 tattermunge maniac, or nothing; maybe leave your mountain open for shocking your opponent. turn 2 bramblewood paragon, turn 3 this, swing for 4 trample wither damage, then the liege, hopefully another liege, then soul's might and then soul's fire to deal about 14 damage (with 2 lieges; 10 dmg with 1 liege) and trample for 10 or 14. geez. slip in a giantbaiting or two if you really want...2 6/6's with trample on turn 4 (1: elves/birds, 2: paragon, 3: liege, 4: giantbaiting). new r/g aggro will probably end up being faster. better?!?! ...perhaps...0.o
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- July 11, 2008
-- Patrick Dodds
-- Patrick Dodds
This guy is good, but if someone wanted to make a T2 red/green beatdown, it would be a different breed from the gruul of ages past. For the turn one spot theres tattermunge maniac or Mogg fanatic. For the second theres the choice of either mudbrawler cohort as a 2/2 haste, or vexing shusher if faeries is really bugging you. Here we can see that we've lost some oof, since we exchanged a 3/3 trampler(Scabclan Mauler) from ravnica for a 2/2 haster. For three, this guy works nicely. On the four spot, I believe the best choice would be a boartusk liege. Lets see if Deus of calamity can take the role of fatty that was left when rumbling slum was rotated out. Only time will tell if R/G is still viable! At the very least, it will have a bigger mana curve.
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- May 20, 2008
-- aboutblank
-- aboutblank
wow 3 mana for a 3/3 with haste and wither this guy is a monster and should be a staple in any goblin, or red or green beatdown deck
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