Transcendence
0.79
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- 12
Customer Reviews
- Review This Product
Rarity | Rare |
Color | White |
Casting Cost | |
Card Type | Enchantment |
Card Text | You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.) |
Set | Torment |
Artist | Rebecca Guay |
Flavor Text | |
Description | Torment Single Card |
Release Date | 02/04/2002 |
Dimensions | 0" H x 0" W x 0" D |
Ship Weight | 0.004 pounds |
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- December 26, 2006
-- Jarenus@gmail.com
-- Jarenus@gmail.com
Transcendence + Forsaken Wastes = Immortality. 'Nuff said.
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- June 19, 2006
-- Psychofox.
-- Psychofox.
Faith Healer. I always play with Faith Healer in my enchantment heavy deck, and it works wonders with this card. The instant an attack would cause me to go over 20 life, I use Faith Healer, sacrifice the enchantment, and gain 6 life (without losing now). It makes my opponent mad. I like transcendance ^-^
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- March 29, 2004
-- Kurt Z.
-- Kurt Z.
This card has a rarely-seen, awesome combo: have both a Transcendence & a Forsaken Wastes in play & you're basically invincible!
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- December 28, 2003
-- Anonymous
-- Anonymous
cool card, this and sulfuric vortex makes a good combo
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- October 28, 2003
-- Brian Galley
-- Brian Galley
Use this with Test of Endurance and Wall of Blood. If you time the triggers right, you win.
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- August 31, 2003
-- Anonymous
-- Anonymous
this card is really awsome if you combo it with a sulfiric vortex life will not matter, you might need a well watcher though to make sure you dont get disenchanted
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- October 30, 2010
-- Anonymous
-- Anonymous
Play this card and donate it. Then put Rain of gore into play and throw a lightningbolt (or whatever) in your opponents face. Duh-DUN!
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- February 16, 2002
-- Cameron R.
-- Cameron R.
I give this card a 4 because of how it works with necropotence. The only problem is the cost, but for gaining 60 life and drawing half your deck, its not bad. After drawing all these cards, just disenchant it.
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- February 26, 2002
-- Anonymous
-- Anonymous
This card has a point, kind of. Lets say you are at 1 life and you have a deck full of destroy enchantment cards. Build up your life, then destroy the card, its okay.
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- February 16, 2002
-- Danniel DeLorme
-- Danniel DeLorme
this card has one good use , if you have 5 or less life , and a disenchant in your hand
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- December 13, 2003
-- Mic
-- Mic
maybe it has a point but even if you ghet your life from 1 to 19 (which is very unlikely) it still will be hard to get rid of it (ex. if your oponent counters your disenchant) and it costs 6 mana!!! for that you can gain like 8 life instantly or even more (congregation)
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- February 14, 2002
-- Tim
-- Tim
This card has no point. It could be good if it didnt have the last part attached to it....
0.79
$0.79
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